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	<title>Comments on: PV3D Depth of Field v2</title>
	<atom:link href="http://kode80.com/2009/09/29/pv3d-depth-of-field-v2/feed/" rel="self" type="application/rss+xml" />
	<link>http://kode80.com/2009/09/29/pv3d-depth-of-field-v2/</link>
	<description>Coding for web, iPhone and OSX</description>
	<pubDate>Thu, 09 Sep 2010 08:45:15 +0000</pubDate>
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		<title>By: Ben</title>
		<link>http://kode80.com/2009/09/29/pv3d-depth-of-field-v2/comment-page-1/#comment-343</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Thu, 19 Nov 2009 16:13:59 +0000</pubDate>
		<guid isPermaLink="false">http://kode80.com/?p=410#comment-343</guid>
		<description>@malte you can recreate the DOF experiment using the fog source pretty easily. Simply replace the fog container with a copy of the scenes render, with this blurred and filtered using the depth-to-alpha PB filter you will achieve DOF. Let me know if you have further difficulties. :)</description>
		<content:encoded><![CDATA[<p>@malte you can recreate the DOF experiment using the fog source pretty easily. Simply replace the fog container with a copy of the scenes render, with this blurred and filtered using the depth-to-alpha PB filter you will achieve DOF. Let me know if you have further difficulties. <img src='http://kode80.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: malte</title>
		<link>http://kode80.com/2009/09/29/pv3d-depth-of-field-v2/comment-page-1/#comment-335</link>
		<dc:creator>malte</dc:creator>
		<pubDate>Sat, 07 Nov 2009 00:20:45 +0000</pubDate>
		<guid isPermaLink="false">http://kode80.com/?p=410#comment-335</guid>
		<description>@Ben, could you post the source for that example? I got the fog demo running but i dont understand how you did the depth lur in this demo...</description>
		<content:encoded><![CDATA[<p>@Ben, could you post the source for that example? I got the fog demo running but i dont understand how you did the depth lur in this demo&#8230;</p>
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		<title>By: Jon</title>
		<link>http://kode80.com/2009/09/29/pv3d-depth-of-field-v2/comment-page-1/#comment-293</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Tue, 29 Sep 2009 20:48:59 +0000</pubDate>
		<guid isPermaLink="false">http://kode80.com/?p=410#comment-293</guid>
		<description>This is very impressive. Good job!</description>
		<content:encoded><![CDATA[<p>This is very impressive. Good job!</p>
]]></content:encoded>
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	<item>
		<title>By: Ben</title>
		<link>http://kode80.com/2009/09/29/pv3d-depth-of-field-v2/comment-page-1/#comment-292</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Tue, 29 Sep 2009 19:36:23 +0000</pubDate>
		<guid isPermaLink="false">http://kode80.com/?p=410#comment-292</guid>
		<description>@sam, @mark - thanks!!</description>
		<content:encoded><![CDATA[<p>@sam, @mark - thanks!!</p>
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	<item>
		<title>By: Mark Barcinski</title>
		<link>http://kode80.com/2009/09/29/pv3d-depth-of-field-v2/comment-page-1/#comment-291</link>
		<dc:creator>Mark Barcinski</dc:creator>
		<pubDate>Tue, 29 Sep 2009 19:32:08 +0000</pubDate>
		<guid isPermaLink="false">http://kode80.com/?p=410#comment-291</guid>
		<description>You are on fire!

This is totally awesome!</description>
		<content:encoded><![CDATA[<p>You are on fire!</p>
<p>This is totally awesome!</p>
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	<item>
		<title>By: samBrown</title>
		<link>http://kode80.com/2009/09/29/pv3d-depth-of-field-v2/comment-page-1/#comment-290</link>
		<dc:creator>samBrown</dc:creator>
		<pubDate>Tue, 29 Sep 2009 19:13:11 +0000</pubDate>
		<guid isPermaLink="false">http://kode80.com/?p=410#comment-290</guid>
		<description>bad-ass! nice work.</description>
		<content:encoded><![CDATA[<p>bad-ass! nice work.</p>
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