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	<title>Comments for kode80</title>
	<atom:link href="http://kode80.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://kode80.com</link>
	<description>Coding for web, iPhone and OSX</description>
	<pubDate>Thu, 09 Sep 2010 09:08:10 +0000</pubDate>
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		<title>Comment on HoloToy update #2 approved! by Antonio</title>
		<link>http://kode80.com/2010/03/24/holotoy-update-2-approved/comment-page-1/#comment-536</link>
		<dc:creator>Antonio</dc:creator>
		<pubDate>Mon, 23 Aug 2010 19:51:57 +0000</pubDate>
		<guid isPermaLink="false">http://kode80.com/?p=686#comment-536</guid>
		<description>This is one thing that Droid doesn't do.  :(</description>
		<content:encoded><![CDATA[<p>This is one thing that Droid doesn&#8217;t do.  <img src='http://kode80.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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		<title>Comment on iPhone MD2 example by Ben</title>
		<link>http://kode80.com/2009/09/24/iphone-md2-example/comment-page-1/#comment-535</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Mon, 23 Aug 2010 11:39:25 +0000</pubDate>
		<guid isPermaLink="false">http://kode80.com/?p=348#comment-535</guid>
		<description>@Matthew no problem, I'm glad it helped!</description>
		<content:encoded><![CDATA[<p>@Matthew no problem, I&#8217;m glad it helped!</p>
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	<item>
		<title>Comment on iPhone MD2 example by Matthew Mitchell</title>
		<link>http://kode80.com/2009/09/24/iphone-md2-example/comment-page-1/#comment-534</link>
		<dc:creator>Matthew Mitchell</dc:creator>
		<pubDate>Mon, 23 Aug 2010 11:37:34 +0000</pubDate>
		<guid isPermaLink="false">http://kode80.com/?p=348#comment-534</guid>
		<description>Thank you for posting this code because it aided me in getting depth to work on my own application.

I was actually doing things right but after implementing your camera code, I realised I was simple not putting the square somewhere where I could see it.

Now I'm going past squares and into proper rendering.</description>
		<content:encoded><![CDATA[<p>Thank you for posting this code because it aided me in getting depth to work on my own application.</p>
<p>I was actually doing things right but after implementing your camera code, I realised I was simple not putting the square somewhere where I could see it.</p>
<p>Now I&#8217;m going past squares and into proper rendering.</p>
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	</item>
	<item>
		<title>Comment on Realtime bloom filter in AS3 by HDR and BLOOM in AS3 &#171; Dobos Bence</title>
		<link>http://kode80.com/2009/06/23/realtime-bloom-filter-in-as3/comment-page-1/#comment-533</link>
		<dc:creator>HDR and BLOOM in AS3 &#171; Dobos Bence</dc:creator>
		<pubDate>Mon, 23 Aug 2010 10:43:17 +0000</pubDate>
		<guid isPermaLink="false">http://kode80.com/?p=268#comment-533</guid>
		<description>[...] Realtime bloom filter in AS3 Possibly related posts: (automatically generated)HDR Lighting &amp; Bloom; Shadow ProjectionBloom, HDR, Tone mapping    Categories: Uncategorized Tags: bloom, Flash, hdr       Comments (0) Trackbacks (0) Leave a comment Trackback [...]</description>
		<content:encoded><![CDATA[<p>[...] Realtime bloom filter in AS3 Possibly related posts: (automatically generated)HDR Lighting &amp; Bloom; Shadow ProjectionBloom, HDR, Tone mapping    Categories: Uncategorized Tags: bloom, Flash, hdr       Comments (0) Trackbacks (0) Leave a comment Trackback [...]</p>
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		<title>Comment on HoloToy by iPhone, iPod and iPad product news &#8211; August 2, 2010</title>
		<link>http://kode80.com/iphone/holotoy/comment-page-1/#comment-528</link>
		<dc:creator>iPhone, iPod and iPad product news &#8211; August 2, 2010</dc:creator>
		<pubDate>Wed, 04 Aug 2010 05:05:58 +0000</pubDate>
		<guid isPermaLink="false">http://kode80.com/?page_id=593#comment-528</guid>
		<description>[...] LLC has released HoloToy 1.07, the seventh update to its no-glasses 3D digital toy for iPhone, iPad and iPod touch. HoloToy works [...]</description>
		<content:encoded><![CDATA[<p>[...] LLC has released HoloToy 1.07, the seventh update to its no-glasses 3D digital toy for iPhone, iPad and iPod touch. HoloToy works [...]</p>
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		<title>Comment on HoloToy by Mobile Apple Me &#187; Blog Archive &#187; iPhone, iPod and iPad product news &#8211; August 2, 2010 - Mobile Apple Products And The 3G IPhone</title>
		<link>http://kode80.com/iphone/holotoy/comment-page-1/#comment-527</link>
		<dc:creator>Mobile Apple Me &#187; Blog Archive &#187; iPhone, iPod and iPad product news &#8211; August 2, 2010 - Mobile Apple Products And The 3G IPhone</dc:creator>
		<pubDate>Tue, 03 Aug 2010 07:05:32 +0000</pubDate>
		<guid isPermaLink="false">http://kode80.com/?page_id=593#comment-527</guid>
		<description>[...] LLC has released HoloToy 1.07, the seventh update to its no-glasses 3D digital toy for iPhone, iPad and iPod touch. HoloToy works [...]</description>
		<content:encoded><![CDATA[<p>[...] LLC has released HoloToy 1.07, the seventh update to its no-glasses 3D digital toy for iPhone, iPad and iPod touch. HoloToy works [...]</p>
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	<item>
		<title>Comment on HoloToy by iPhone, iPod and iPad product news &#8211; August 2, 2010 &#124; Mac News, Information, Reviews, and more</title>
		<link>http://kode80.com/iphone/holotoy/comment-page-1/#comment-526</link>
		<dc:creator>iPhone, iPod and iPad product news &#8211; August 2, 2010 &#124; Mac News, Information, Reviews, and more</dc:creator>
		<pubDate>Mon, 02 Aug 2010 23:03:02 +0000</pubDate>
		<guid isPermaLink="false">http://kode80.com/?page_id=593#comment-526</guid>
		<description>[...] LLC has released HoloToy 1.07, the seventh update to its no-glasses 3D digital toy for iPhone, iPad and iPod touch. HoloToy works [...]</description>
		<content:encoded><![CDATA[<p>[...] LLC has released HoloToy 1.07, the seventh update to its no-glasses 3D digital toy for iPhone, iPad and iPod touch. HoloToy works [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Stylized Graffiti Rendering by Experimental 3D renderer &#124; Graffiti Markup Language</title>
		<link>http://kode80.com/2010/01/08/stylized-graffiti-rendering/comment-page-1/#comment-525</link>
		<dc:creator>Experimental 3D renderer &#124; Graffiti Markup Language</dc:creator>
		<pubDate>Mon, 02 Aug 2010 19:52:09 +0000</pubDate>
		<guid isPermaLink="false">http://kode80.com/?p=567#comment-525</guid>
		<description>[...] Projects: Experimental 3D renderer Artist: Ben Hopkins URL: http://kode80.com/2010/01/08/stylized-graffiti-rendering/ [...]</description>
		<content:encoded><![CDATA[<p>[...] Projects: Experimental 3D renderer Artist: Ben Hopkins URL: <a href="http://kode80.com/2010/01/08/stylized-graffiti-rendering/" rel="nofollow">http://kode80.com/2010/01/08/stylized-graffiti-rendering/</a> [...]</p>
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		<title>Comment on HoloToy update #2 approved! by edw</title>
		<link>http://kode80.com/2010/03/24/holotoy-update-2-approved/comment-page-1/#comment-519</link>
		<dc:creator>edw</dc:creator>
		<pubDate>Wed, 21 Jul 2010 02:01:05 +0000</pubDate>
		<guid isPermaLink="false">http://kode80.com/?p=686#comment-519</guid>
		<description>Ok let's put it simple: you do it for android I'm sure you will get $50k to $100k on revenue. I think that's your reason.
Right now you have no competition you could charge $1.99</description>
		<content:encoded><![CDATA[<p>Ok let&#8217;s put it simple: you do it for android I&#8217;m sure you will get $50k to $100k on revenue. I think that&#8217;s your reason.<br />
Right now you have no competition you could charge $1.99</p>
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		<title>Comment on HoloToy update #6.1 approved! by bswords</title>
		<link>http://kode80.com/2010/07/02/holotoy-update-61-approved/comment-page-1/#comment-517</link>
		<dc:creator>bswords</dc:creator>
		<pubDate>Mon, 12 Jul 2010 19:29:29 +0000</pubDate>
		<guid isPermaLink="false">http://kode80.com/?p=804#comment-517</guid>
		<description>Good job on this...very nicely done!

-B</description>
		<content:encoded><![CDATA[<p>Good job on this&#8230;very nicely done!</p>
<p>-B</p>
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