Oh Hi! Octopi! my new puzzle-platform game for iOS is now available worldwide on the App Store. Go grab it and teach those Octopi a lesson!
I’m happy to finally introduce my new game Oh Hi! Octopi! part puzzle game, part arcade platformer and coming to iOS this Thursday. Read more for screenshots and trailer.
Easily add support for iOS joysticks such as iCade and GameDock without owning the hardware. Use keyboard controls in the iOS simulator to record high quality game trailers!
A preview of something I’ve been working on lately, a tool for easily creating sprites and texture atlases. Features include lots of things I’ve personally wanted but haven’t found in any available applications.
Ever since I released HoloToy I have received many questions about how it produces the perspective distortion. Using WebGL I have replicated this effect right in the browser. Example with source code.
Want to create your own 1-bit Ninja levels and play them in-game? The latest update has a hidden level-modding feature that allows you to do just that! Description and video inside…
1-bit Ninja Lite is now available for download from the App Store allowing players to try their hand at 5 full levels of nail-biting 2D/3D run and jump action for free!
1-bit Ninja update 1.2 is now available on the App Store. This major update introduces new levels, features and more…
The second GLSL Studio update is now available. This update brings the ability to import 3D objects from a number of different file formats, in-editor code completion and vertex data export.
New levels for 1-bit Ninja are in the works as well as some other tweaks and secret features. I thought it would be nice to show a small piece of what goes into a new level.
The first update to GLSL Studio is now available on the AppStore! This update adds a custom keyboard with arrow keys and coding shortcuts, light/dark syntax themes, code auto-indentation and more.
My third kode80 iPhone app GLSL Studio is now available on the AppStore! GLSL Studio is the first fully featured OpenGL programming environment for iOS enabling graphics/game developers to work on GPU code and effects directly on their iOS devices!
1-bit Ninja is now available on the App Store. To celebrate the launch I’m giving away copies of the game as well as limited edition vinyl stickers! Read more to enter.
After many months, 1-bit Ninja is officially complete, approved and ready for release this Thursday (June 23rd 2011). New trailer inside.
Roundup of the past weeks 1-bit Ninja coverage and a new video showing a complete run through of 1-1, the very first level in the game.
First look at my new game 1-bit Ninja. Bringing classic 2D side scrolling action to iOS with a control scheme designed specifically for touch and a dash of 3D spice. Video and details inside.
Several months ago I threw together an OSX HoloToy demo that used OpenCV and the iSight camera to replicate the facial recognition head tracking used in the iPhone 4/iPod touch version. This seemed like a perfect place to insert the Kinect!
The eighth HoloToy update has been approved and is ready for download! Hit update now to add anaglyph rendering modes, My HoloPics screenshot sharing, full in-depth user manual and minor bug fixes to your HoloToy.
Last week I saw a recommendation on Twitter for the SpaceNavigator from 3Dconnexion. Although they have been around for a while now this was the first I’d heard of the company (a subsidiary of Logitech) or the devices but within 10 minutes I’d already placed an order.
HoloToy update 7 is now available! This updates adds My HoloPics - create your very own holograms using images on your device and the built in depth and transparency editors. When run on an iPhone 4 HoloToy can now optionally use the front camera for real time head tracking!
HoloToy version 1.06.1 has been approved and is ready for download! This update adds multitasking when run on iOS4 and has all new high resolution UI and rendering when run on an iPhone 4 to make the best of the retina display.
The sixth HoloToy update has been approved and is ready for download! Hit update now to add a new game Projection Puzzle and more to your HoloToy.
The majority of mobile devices that exist today can only display a limited range of colors compared to their desktop brethren. Bit depth reduction with dithering is the common solution yet the number of applications that provide this capability is surprisingly low… enter Image Crushr!