Mon, Jun 04, 2012

Sprite/Atlas Tool Preview

Here's a preview of something I've been working on lately, a tool for easily creating sprites and texture atlases. Features include lots of things I've personally wanted but haven't found in any available applications such as non-rectangular meshes, transparent/opaque splitting and more. Triangulation of geometry is shown in realtime and export options will include support for Unity and other custom engines. Coming soon, as always suggestions welcome!